PHILOSOPHY

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As a teaching artist, I use my professional training and experience to create process-driven lessons and classes. I believe that process learning builds on a student's natural sense of curiosity, which in turn, creates a deeper and more meaningful understanding of concepts and techniques. Differentiation is Inherent in this type of teaching and allows for modifications for students of varying levels and learning styles. 

 

My personal work as an artist and designer has taught me countless lessons about who I am as a creative thinker, problem-solver, and human. My goal in teaching and mentoring students is to provide a framework for self-discovery, build autonomy in personal work, and develop cooperative skills in collaborative projects. Through STEAM programming, students can establish confidence in their point of view - a skill that will serve them well in their education, but also in many other aspects of their lives.

AREAS OF EXPERTISE

As a multidisciplinary artist, I have experience teaching and developing curriculum in the following areas:

VISUAL ARTS

  • Painting

  • Drawing

  • Sculpture

  • Print Making
  • Graphic & Web Design

  • Computer Illustration

  • Crafts

STEM & MAKERSPACE

  • Digital Fabrication​

  • 3D modeling 

  • Woodworking

  • Fiber Arts

  • ​Engineering and Building

PERFORMING ARTS

  • Dance

  • Movement Improvisation

  • Theater

  • Performance Art

TEACHING & DEVELOPMENT

I have taught and developed a wide range of class types including: 

 

STEAM concepts and techniques

lessons connected to classroom learning and curriculum

integrated project-based learning 

varying class lengths ranging from one meeting to one semester

in-person and online instruction

LESSON PLANNING FRAMEWORK

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SAMPLE  ART LESSON

Curriculum Integration
Art & Music Lesson
Connection to Literacy

SLIDESHOW PRESENTATION

TEACHER GUIDE

SAMPLE MAKERSPACE
LESSON

Curriculum Integration
Design and Fabrication Lesson

Connection to Data Visualization

SLIDESHOW PRESENTATION

TEACHER GUIDE

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STUDENT WORK SAMPLES

RUBE GOLDBERG MACHINES

DISGUISE:  IDEA ⇾ EXECUTION